Hello friends! Wow, I think I need to revamp and modernize this site like I did with my other sites.
Anyway, I wanted to share with you all two new IT Projects I have decided to work on. They are both very different but also very similar. Plus, I am using AI to make them happen.
You guys know that I love programming but I simply don’t have the knowledge to write full-fledged programs from scratch as I only know entry-level knowledge across many different languages: Python, JavaScript, HTML5, CSS, PHP, and Ruby. Thanks to AI, I can take my knowledge of HOW to do things and convert them into actual programs. So that’s what I am doing.
Project 1 – NuVerse TTRPG
This is actually a partnership with my BFF Marc (Starnum) with input from Thomas (Bengal). You see, Marc has been wanting to create a new RPG for some time and decided to draw inspiration from normal Tabletop RPG’s and from Magic: The Gathering. He has devised a framework that uses typical character sheets for managing stats, but uses an interesting system of playing cards like MTG to handle some aspects of combat. Enter – NuVerse!
He created a basic design idea with what slots to include, what kinds of mechanics he wanted and I even built a Character. However, to play it online via Discord or something else, it will be hard to keep track of all the cards and may make it difficult to interact remotely. I wanted to help so I did!
I fired up Gemini, Google’s AI, and explained to it what I wanted to do. I provided it with screenshots, logic documents, play-by-play troubleshooting, etc. The process has been slow going, but I have created a highly unrefined version that allows me to create cards on the fly and store them in a persistent database. It also allows multiple users to connect in a single space. Just today I implemented parts of the playing field (though I have some debugging to do). It’s coming along great!
Project 2 – DarkSeas MUCK+
If you have known me for a long time, you will know that I have always had an affinity for text-based RPGs like MUD and MuCK. In fact, there was a time about 20 years ago where I created a MUCK with my friend Scott called “Darkseas MUCK” (part of the inspiration for my first web domain).
It was going to be a powerful game with an entire naval scheme with boats, naval combat, pirates, etc. We built a few iterations of it running on TinyMUCK and got it to where it was smallish but each space was unique and I was building all kinds of cool rooms. However, in those days, you still had to use a Telnet terminal (or similar) to access the game. MMORPGs were all starting to come up (like World of Warcraft) and the world just moved on.
Now, with the new technology changes, I can finally make my original dream into a much cooler reality! I have started working on DarkSeas MUCK+. It draws inspiration from the TinyMUCK platform that I used to build the original one. However, it is 100% web-based.
I fired up Claude.AI (by Anthropic) this time. In much the same way as NuVerse, I created a React.js frontend and a Node.js backend. It’s also running on MariaDB like NuVerse. However, it is already packed with features and I’ve only been working on it for about a day. Don’t misunderstand, I am using Claude to help write the code but I am setting everything up, describing the ideas, debugging things, making subtle UI changes, etc. It’s really impressive what I have been able to accomplish in a short time. Here’s a sneak peek of it:

Future State
Unfortunately, these both live only on my MacBook in a half-developed way. However, I can easily build them into a fully-functioning website hosted on my domains (I might even replace the original darkseas.net site). I am already designing both of these things to be extensible and to change as we grow.
I am thankful to live in a time where I can use AI for a proper purpose!